Growth rate calculator with class
注意点
結果が1通りになれば確定
結果の(c)はクラス、(i)は初期値、(g)は成長率
結果の(r)はランダムクラスの実値で初期値に含まれる
初期ステータス (0.2単位)
VTL(i)=
STR(i)=
DEX(i)=
QUI(i)=
MND(i)=
星の数 (0.5単位)
VTL(s)=
STR(s)=
DEX(s)=
QUI(s)=
MND(s)=
クラス範囲 (minが最小値、maxが最大値。判明している場合のみ変更すること)
VTL(min)=
STR(min)=
DEX(min)=
QUI(min)=
MND(min)=
VTL(max)=
STR(max)=
DEX(max)=
QUI(max)=
MND(max)=
現在のステータス (表示値)
Lv=
HP=
MP=
VTL=
STR=
DEX=
QUI=
MND=
ATK=
DEF=
MGA=
MGD=
AGL=
RCV=
HIT=
AVD=
CRI=
CTR=
ボーナスポイント (現在のステータスに含まれる。ポイントの合計 ≦ Lv - 1)
VTL(b)=
STR(b)=
DEX(b)=
QUI(b)=
MND(b)=
Type 1
VTL(c)=
STR(c)=
DEX(c)=
QUI(c)=
MND(c)=
Sum(c)=
VTL(i)=
STR(i)=
DEX(i)=
QUI(i)=
MND(i)=
Sum(i)=
VTL(r)=
STR(r)=
DEX(r)=
QUI(r)=
MND(r)=
Sum(r)=
VTL(g)=
STR(g)=
DEX(g)=
QUI(g)=
MND(g)=
Sum(g)=
Lv=
HP=
MP=
VTL=
STR=
DEX=
QUI=
MND=
ATK=
DEF=
MGA=
MGD=
AGL=
RCV=
HIT=
AVD=
CRI=
CTR=
Type 2
VTL(c)=
STR(c)=
DEX(c)=
QUI(c)=
MND(c)=
Sum(c)=
VTL(i)=
STR(i)=
DEX(i)=
QUI(i)=
MND(i)=
Sum(i)=
VTL(r)=
STR(r)=
DEX(r)=
QUI(r)=
MND(r)=
Sum(r)=
VTL(g)=
STR(g)=
DEX(g)=
QUI(g)=
MND(g)=
Sum(g)=
Lv=
HP=
MP=
VTL=
STR=
DEX=
QUI=
MND=
ATK=
DEF=
MGA=
MGD=
AGL=
RCV=
HIT=
AVD=
CRI=
CTR=
Type 3
VTL(c)=
STR(c)=
DEX(c)=
QUI(c)=
MND(c)=
Sum(c)=
VTL(i)=
STR(i)=
DEX(i)=
QUI(i)=
MND(i)=
Sum(i)=
VTL(r)=
STR(r)=
DEX(r)=
QUI(r)=
MND(r)=
Sum(r)=
VTL(g)=
STR(g)=
DEX(g)=
QUI(g)=
MND(g)=
Sum(g)=
Lv=
HP=
MP=
VTL=
STR=
DEX=
QUI=
MND=
ATK=
DEF=
MGA=
MGD=
AGL=
RCV=
HIT=
AVD=
CRI=
CTR=
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